Turn your gameinto a playable ad

Our agents turn your game's art into playables for every network, then report installs per variant every day. The first one is free.

First playable free12 ad networksInstalls per variant, daily

Free the brain

Made in Make It Playable · AppLovin

Inside the studio

Watch the agent build your ad

A demo of the Make It Playable studio: a prompt goes in, the agent writes a brief, builds and tests the playable, and hands back a file to download.

Don't take our word. Play one.

Real exported files, running live. Hover a card to play it.

Free the brain320 × 480

Free the brain

Puzzle game · AppLovin

Timber combo320 × 480

Timber combo

Block puzzle game · AppLovin

Penalty drop320 × 480

Penalty drop

Streetwear · AppLovin

Claim the village320 × 480

Claim the village

Strategy game · Google Ads

Warm him up320 × 480

Warm him up

Fashion · Liftoff

Steam ritual320 × 480

Steam ritual

Saunas · AppLovin

Chef's surprise320 × 480

Chef's surprise

Street food · AppLovin

Cold morning pack320 × 480

Cold morning pack

Sportswear · AppLovin

Free the brain320 × 480

Free the brain

Puzzle game · AppLovin

Timber combo320 × 480

Timber combo

Block puzzle game · AppLovin

Penalty drop320 × 480

Penalty drop

Streetwear · AppLovin

Claim the village320 × 480

Claim the village

Strategy game · Google Ads

Warm him up320 × 480

Warm him up

Fashion · Liftoff

Steam ritual320 × 480

Steam ritual

Saunas · AppLovin

Chef's surprise320 × 480

Chef's surprise

Street food · AppLovin

Cold morning pack320 × 480

Cold morning pack

Sportswear · AppLovin

The ad people actually touch

Don't show it. Let them play it. More installs and better retention, for apps and products alike.

01Installs

Impressions that turn into installs

They try before they buy, so the ones who convert already like it.

16× the impression-to-install rate of non-playable formats, for game apps outside the top spenders1

Liftoff ↗

Impression-to-install rate

1×

Other formats

0×

Playable

Liftoff, game apps outside the top spenders

02Spend

The biggest spenders lean in

The advertisers with the most data put more money behind the format.

35%+ more of their budget goes to playables at top-spending apps than at other apps1

Liftoff ↗

Budget going to playables

Other apps100
Top-spending apps0+
+35%

Liftoff, indexed so other apps are 100

03Retention

People who played first stay longer

A player who has already beaten a level knows what they signed up for.

20–30% better day-7 retention than video, for games on TikTok2

Benly ↗

Players still playing, day 0 to day 7

+20–30% on day 7

Curve shape illustrative; the day-7 gap is Benly's, for games on TikTok

04Market

The format is growing

The score tracks how well a format drives downloads and revenue, and playables set a record.

A playable performance score of 191 in 2025, up 16% on 20243

AppAgent ↗

Playable performance score

≈165

2024

0

2025

+16% · a record

AppAgent; 2024 worked back from the 16% rise

05Apps and products

Not just apps anymore

Shops can now optimise for purchases, not installs. Let shoppers try before they buy.

In July 2026 AppLovin opened its ad platform to every business, online shops included4

Common Thread ↗

Streetwear · AppLovin

Optimise for installs✓ Optimise for purchases

Why not build them the old way?

The old way

$3–5k per ad2–4 weeksA ticket per changeRejected at uploadEndless back-and-forthNeeds a dev

With Make It Playable

99% cheaper per adMinutesA link is the briefEvery networkChecked before exportEdit it in chatTest 10 conceptsAlways on brandOne-click exportVersions kept

Agency cost and turnaround from AppAgent3.

Meet the team. No invoices.

Three agents make every playable: one builds it, one makes it look like you, one tells you if it's working. No kick-off call, no sprint, no “circling back”.

Developer

Kev

Turns your sentence into a working HTML5 ad before your coffee's cold. Has opinions about MRAID.

Art Director

Margo

Lifts your palette, logo and vibe straight off your site. Has never once said “make the logo bigger”.

Performance

Rio

Reads your campaign numbers and tells you, kindly, which ad is quietly eating your budget.

Try it for free.

Your first playable is free to plan, build and play. To download it for a network, pick a plan (under $20 an ad, and that first one is on us) or buy just that ad. Not for you? Cancel within 14 days for a full refund.

2 months free

Pay as you go

One ad at a time. No subscription.

$29$15one-off

1 new ad · $15 per ad

Sale ends 7 November

Buy 1 ad
  • 10 credits · 1 new ad
  • No subscription or recurring payment
  • Purchased credits never expire
  • Brief, artwork, build and phone testing
  • Export files for every network
  • Subscribe within 7 days and your purchase comes off your first payment

On Starter, an ad is $9.80, 35% less.

Starter

For testing playables on one network.

$99$49per month

5 new ads a month · $9.80 per ad

Start with Starter

First playable free14-day money-back

  • 5 new ads a month
  • Download for every network
  • 1 network connected for direct send and results
  • Every version saved
  • 1 person
Most popular

Studio

For teams running playables every month.

$499$249per month

30 new ads a month · $8.30 per ad

Start with Studio

First playable free14-day money-back

  • 30 new ads a month
  • All networks connected
  • Results import and ad fatigue alerts
  • Saved brand profiles
  • 3 builders, unlimited viewers

Agency

For agencies with many clients or titles.

$1,399$699per month

100 new ads a month · $6.99 per ad

Start with Agency

First playable free14-day money-back

  • 100 new ads a month
  • All networks connected
  • A workspace for each client
  • Client-ready quality reports
  • 10 builders, unlimited viewers

Full pricing, yearly billing and credit packs →

Prices exclude sales tax and VAT, which is added at checkout where it applies.

Frequently asked questions

Everything you need to know about shipping a playable ad.

See the full FAQ →

Start with a link. Ship a playable.

Your first playable is free: the plan, the build and phone testing. Pick a plan to download it for your network, and that first ad is on us.